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From EA Games’ game changing leader, to sonic branding and revolutionising the industry for working parents, 2021’s top reads reflect the myriad challenges of 2021.
“I’ve made a habit of chasing the impossible problem." When Elle McCarthy, Vice President of Brand at Electronic Arts, laid out the guiding force of her marketing career earlier this year her words reflected the marketing ecosystem of 2021. The last 12 months may not have delivered on expectations; while ‘impossible problems’ abound.
From ‘the Great Resignation’ to the resounding sense of ‘Groundhog day’ accompanying the latest restrictions and recriminations in the wake of the pandemic; challenges and frustrations are difficult to ignore. Yet it is equally true that 2021 was also the year where we faced up to the collective realisation that many of these collective problems could be addressed and tackled head on. From taking a creative approach to the talent crisis to embracing new direct to consumer models; many of these problems were impossible only in our mind.
By looking at our problems through a new lens 2022 offers the opportunity not to just talk about change, but actually create change. As Jane Evans, the founder of the Univisibility project asked so eloquently: “What are you going to do about the generation you have lost? Find those pioneers, bring them back, give them space.”
It was this space that was perhaps all too hard to come by in 2021; yet nonetheless we persisted. In that spirit of persistence and progress here are the top 10 long reads from BITE in 2021:
A deep-dive into this transformative strategy from Gemma Phillips, Creative Director, Saatchi & Saatchi, also topped the charts.
Elle McCarthy is the VP of Brand and Social Impact at Electronic Arts. In this role, she oversees brand marketing, management, identity and giving for the EA brand. Since 2020, Elle’s team has led the EA-wide response to Covid, launched new community standards and a pledge to open up EA’s accessibility patents and is leading major initiatives to bring more under-represented talent into STEAM. Previously Elle ascended as an agency-side strategic leader in both the UK and the US. Her work has won multiple accolades including IPA Effectiveness, Effie, Cannes Lions and Golden Arrows. Elle has also personally been named 40 under 40 and has given her Keynote “Choose your words” at The 3% mainstage. In 2022 Elle was inducted into the American Advertising Federation’s Hall of Achievement in recognition of her extraordinary career in marketing and her persistent drive to do good and give back along the way.
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